package com.yanqu.road.entity.activity.dafuweng;

import com.yanqu.road.utils.property.Property;

public class DFWTenRollResult {
    public Property reward = new Property();
    private int energyRecovery;
    private boolean needBreak;
    private int bossNum;
    private boolean zaoyao;
    private int rollTimes;


    public Property getReward() {
        return reward;
    }

    public int getEnergyRecovery() {
        return energyRecovery;
    }

    public boolean isNeedBreak() {
        return needBreak;
    }

    public void setNeedBreak(boolean needBreak) {
        this.needBreak = needBreak;
    }

    public void setZaoyao(boolean zaoyao) {
        this.zaoyao = zaoyao;
    }

    public void addBossTimes() {
        bossNum++;
    }

    public void addPower(int num) {
        energyRecovery += num;
    }

    public int getBossNum() {
        return bossNum;
    }

    public boolean isZaoyao() {
        return zaoyao;
    }

    public void addProperty(Property property) {
        reward.addProperty(property);
    }

    public int getRollTimes() {
        return rollTimes;
    }

    public void addRollTimes() {
        rollTimes++;
    }
}
